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We are Hexabee Network, a team founded on May 27, 2026, by our lead founder agg1401 to create games. Rather than developing large AAA or mobile titles, our goal is to remain an independent studio that grows sustainably at its own pace. The infrastructure of our website was built entirely from scratch by our founder using HTML, JavaScript, and PHP, with assistance from several AI models, including Qwen, Gemini, and Claude.
All of our games are developed under the Hexabee Retro label. As long as a game is complete, playable, and finishable, we aim to release a new title every Sunday. We develop our games using the TIC-80 fantasy console and the Construct 2 game engine. Our primary focus is on genres such as Platformers, Visual Novels, Adventure, and Arcade games. Every project is primarily designed for the Web, with Windows support provided whenever appropriate.
Our long-term goal is to become a company similar to GameTop, creating and publishing our own games while also offering premium titles when the time is right. We do not plan to publish our games on Steam. We have only one motto: "As long as we don't go bankrupt, we're doing fine."